Electronic Game play has evolved and developed into a major American pastime activity. From pre-adolescent to senior citizens, electronic game play is not just for recreation; electronic gameplay is engaging and provides an active learning environment. The new Game-Based Learning courses will focus on how to maximize student learning when using a curriculum that offers gaming as well as how to use games to achieve academic success.
The certificate requires 15 graduate credit hours (as identified below) as well as post Baccalaureate status to register. Students are required to complete six MED credits and nine GMD credits. Although this certification is primarily designed to support educators, students from other disciplines are welcome.
Please refer to the academic catalog for the year you began your degree program.