Game Design and Development

Bachelor of Science

Curriculum

General Education Requirements(39 Credits)

ART 210 Basic Design

BCS 210 Computer Science

COM 300 Available Online Communication Theory

ECO 105 Available Online Fundamentals of Economics

ENG 121 Available Online English Composition I

ENG 122 Available Online English Composition II

HIS 230 Available Online History of Art and Design

HUM 360 Available Online Human World Views: 3500 BCE-1650 AD

HUM 361 Available Online Human World Views: 1650 AD-Present

LIT 313 Available Online Visual Approaches to Literature: The Graphic Novel

MAT 121 Available Online College Math I

PHI 100 Available Online Introduction to Critical Thinking

PSY 101 Available Online Introduction to Psychology

SCI 110 Conceptual Physics

Media Design Requirements(21 Credits)

DSN 105 Available Online Visual Communications

DSN 210 Available Online Digital Image Manipulation

DSN 220 Concept Development

DSN 410 Advanced Digital Image Manipulation

GMD 487 Game Design & Development Senior Project

VMG 201 Fundamentals of Motion Graphics

VMG 422 Non-Linear Editing (Mac)

Game Design and Development Program Core(54 Credits)

GMD 100 Introduction to Game Engines

GMD 105 Video and Audio for Game Design

GMD 110 Introduction to JavaScript for Unity3D

GMD 202 Soundtracks for Film, Video and Games

GMD 203 Creating Sound Effects and Dialog for Film, Video and Games

GMD 210 Advanced JavaScript for Unity3D

GMD 300 Advanced Game Engines: Using Unity 3D

GMD 310 Environment Creation for Games

GMD 401 Game Development I

GMD 405 Game Development II

MAT 200 Pre Calc

OR

MAT 320 Finite Math

VMG 222 Story Design Methods

VMG 310 Advanced Motion Graphics

VMG 321 Introduction to 3D

VMG 322 3D Modeling Techniques

VMG 323 3D Texture, Rendering and Lighting Techniques

VMG 324 Character Creation and Texturing

VMG 325 Character Rigging

 

Free Electives(6 Credits)

Please refer to the academic catalog for the year you began your degree program.