Game Design and Development

Bachelor of Science

Curriculum

General Education Requirements(39 Credits)

ART 210 Basic Design

BCS 210 Computer Science

COM 245 Writing for the Media

COM 300 Available Online Communication Theory

ECO 105 Available Online  Fundamentals of Economics

ENG 101 Available Online  English Composition I

HIS 230 Available Online  History of Art and Design

HUM 360 Available Online  Human World Views: 3500 BCE-1650AD

HUM 361 Available Online  Human World Views: 1650AD-Present

LIT 313  Visual Approaches to Literature: The Graphic Novel

MAT 101 Available Online  College Math I

PSY 101 Available Online  Introduction to Psychology

SCI 110 Conceptual Physics

Media Design Requirements(21 Credits)

COM 422 Non-Linear Editing (Mac)

COM 487 Senior Project

DSN 105 Visual Communications

DSN 201 Fundamentals of Motion Graphics

DSN 210 Available Online Digital Image Manipulation

DSN 220 Concept Development

DSN 410 Advanced Digital Image Manipulation

Game Design and Development Program Core(54 Credits)

COM 306 Scriptwriting

DSN 301 Introduction to 3D

DSN 302 3D Modeling Techniques

DSN 303 3D Texture, Rendering and Lighting Techniques

DSN 304 Character Creation and Texturing

DSN 305 Character Rigging

DSN 310 Advanced Motion Graphics

GMD 100 Introduction to Game Engines

GMD 105 Video and Audio for Game Design

GMD 110 Introduction to JavaScript for Unity3D

GMD 202 Soundtracks for Film, Video and Games

GMD 203 Creating Sound Effects and Dialog for Film, Video and Games

GMD 210 Advanced JavaScript for Unity3D

GMD 300 Advanced Game Engines: Using Unity 3D

GMD 310 Environment Creation for Games

GMD 401 Game Development I

GMD 405 Game Development II

MAT 200 Pre Calc

OR

MAT 320 Finite Math

Free Electives(6 Credits)

This information applies to students who enter this degree program during the 2012-2013 Academic Year. If you entered this degree program before the Fall 2012 semester, please refer to the academic catalog for the year you began your degree program.