Game Design and Development

Bachelor of Science

Curriculum

General Education Requirements(39 Credits)

ART 210 Basic Design

BCS 210 Computer Science

COM 300 Available Online Communication Theory

ECO 105 Available Online Fundamentals of Economics

ENG 121 Available Online English Composition I

ENG 122 Available Online English Composition II

HIS 230 Available Online History of Art and Design

 

HUM 360 Available Online Human World Views: 3500 BCE-1650 AD

or

HUM 361 Available Online Human World Views: 1650 AD-Present

 

LIT 313 Available Online Visual Approaches to Literature: The Graphic Novel

MAT 121 Available Online College Math I

PHI 100 Available Online Introduction to Critical Thinking

PSY 101 Available Online Introduction to Psychology

SCI 110 Conceptual Physics

Media Design Requirements(18 Credits)

DSN 105 Available Online Visual Communications

DSN 210 Available Online Digital Image Manipulation

DSN 220 Concept Development

DSN 410 Advanced Digital Image Manipulation

VMG 201 Fundamentals of Motion Graphics

VMG 422 Non-Linear Editing (Mac)

Game Design and Development Program Core(57 Credits)

GMD 100 Introduction to Game Engines

GMD 105 Video and Audio for Game Design

GMD 110 Introduction to JavaScript for Unity3D

GMD 202 Soundtracks for Film, Video and Games

GMD 203 Creating Sound Effects and Dialog for Film, Video and Games

GMD 210 Advanced JavaScript for Unity3D

GMD 300 Advanced Game Engines: Using Unity 3D

GMD 310 Environment Creation for Games

GMD 401 Game Development I

GMD 405 Game Development II

GMD 487 Game Design and Development Senior Project

 

MAT 200 Pre Calc

OR

MAT 320 Finite Math

VMG 222 Story Design Methods

VMG 310 Advanced Motion Graphics

VMG 321 Introduction to 3D

VMG 322 3D Modeling Techniques

VMG 323 3D Texture, Rendering and Lighting Techniques

VMG 324 Character Creation and Texturing

VMG 325 Character Rigging

 

Free Electives(6 Credits)

CAP/Co-op Program Option (6 credits)

The co-op option is an alternative to GMD 401 - Game Development I and GMD 405 - Game Development II.  Each co-op assignment is one semester long and normally the two co-op assignments span two consecutive semesters with the same employer. In order to be eligible, students must first have completed GMD 300 - Advanced Game Engines and have at least 60 credits, plus a GPA of 2.5 or higher. Students must inform the Director of the CAP/Co-op program and the GMD Program Chair one semester before they would like to begin a co-op assignment.
For additional information on the CAP/Co-op program option, please see the website: www.wilmu.edu/coop/


This information applies to students who enter this degree program during the 2014-2015 Academic Year. If you entered this degree program before the Fall 2014 semester, please refer to the academic catalog for the year you began your degree program.