Game Design and Development

Degree Completion Program

What is a Completion Degree?

A Completion Degree is a personalized version of a Bachelor’s degree created exclusively for students who have completed an Associate’s degree at an accredited institution. A student who expects to transfer a completed Associate’s degree should communicate with a Wilmington University Academic Advisor before registering for courses. A transcript with documentation of the conferred degree must be received by Wilmington University to confirm eligibility. Find out more information about Wilmington University's Degree Completion Programs here

Program Curriculum

DSN 410 Adv. Digital Image Manipulation

GMD 300 Adv. Game Engines+

GMD 310 Environment Creation for Games

GMD 401 Game Development I

GMD 405 Game Development II

LIT 313 Available Online Visual App. To Literature

VMG 222 Story Design Methods

VMG 422 Non-linear Editing

VMG 487 Senior Project

VMG 321 Introduction to 3D

VMG 322 3D Modeling Techniques

VMG 323 3D Texture, Rendering & Light Tech

VMG 324 Character Creation & Texturing

VMG 325 Character Rigging

VMG 310 Advanced Motion Graphics

 

The following courses or their equivalents are pre-requisites
for a degree in Game Design and Development for ALL students:


DSN 210 Available Online Digital Image Manipulation
ENG 122 Available Online English Composition II
GMD 100 Introduction to Game Engines
GMD 105 Video and Audio for Game Design
GMD 110 Introduction to JavaScript for Unity 3D
GMD 210 Adv. JavaScript for Unity 3D
MAT 121 Available Online  College Math I
MAT 200 Pre-Calculus or MAT 320 Finite Math
VMG 201 Fundamentals of Motion Graphics

NOTE:

  1. Some courses have prerequisites and should be taken in the correct sequence.
  2. If your associate's degree is in an academic discipline different than the one you plan to study at Wilmington University, you may be required to take additional courses to ensure your success in your chosen program of study.