College of Technology Competencies

Students in the Computer and Network Security Program (B.S.) will be able to:

  • Apply the ethical principles required of computer professionals;
  • Demonstrate technical knowledge in Information Assurance necessary to prepare for an entry level position in the Computer and Network Security field;
  • Analyze requirements for Information Security projects using best practices and current methodologies;
  • Deploy the process used to analyze, design, implement, test and deliver Information Assurance projects;
  • Demonstrate knowledge of best practices used to manage Computer and Network Security projects; and
  • Practice the use and employ the benefit of library resources, including subscription services and other sources generally accepted as legitimate and valid.

Students in the Game Design and Development Program (B.S.) will be able to:

  • Apply the ethical principles required of computer professionals;
  • Demonstrate an understanding of the aesthetics of design and its importance in the world of communications and technology;
  • Demonstrate personal skills in self-management and problem solving;
  • Practice the use and employ the benefit of library resources, including subscription services and other sources generally accepted as legitimate and valid;
  • Demonstrate technical knowledge in Game Development necessary to prepare for an entry-level position in the field;
  • Analyze requirements for current trends in game development projects using the best practices and current methodologies (systems analysis); and
  • Demonstrate knowledge of best practices used in Game Development.

Students in the Information Systems Management Program (B.S.) will be able to:

  • Apply the ethical principles required of computer professionals;
  • Demonstrate technical knowledge in Information Technology necessary to prepare for an entry level position in the field;
  • Analyze requirements for Information Technology systems using the best practices and current methodologies;
  • Employ the Systems Development Life Cycle (SDLC) process used to analyze, design, implement, test and deliver Information Technology projects;
  • Demonstrate knowledge of best practices used to manage Information Technology projects; and
  • Practice the use and employ the benefit of library resources, including subscription to services and other sources generally accepted as legitimate and valid.

Students in the Media Design Program (B.S.) will be able to:

  • Apply the ethical principles required of Media Design professionals;
  • Demonstrate an understanding of the aesthetics of design and its importance in the world of communications and technology;
  • Demonstrate personal skills in self-management and problem solving;
  • Participate in on-the-job preparation for a professional position in his/her chosen career field;
  • Practice the use and employ the benefit of library resources, including subscription services and other sources generally accepted as legitimate and valid; and
  • Provide a portfolio of work that illustrates his/her skills and potential.

Students in the Video and Motion Graphics Program (B.S.) will be able to:

  • Apply the ethical principles required of Studio Production professionals;
  • Demonstrate an understanding of the aesthetics of design and its importance in the world of communications and technology;
  • Demonstrate personal skills in self-management and problem solving;
  • Participate in on-the-job preparation for a professional position in his or her chosen career field; and
  • Practice the use and employ the benefit of library resources, including subscription services and other sources generally accepted as legitimate and valid.

Students in the Web Information Systems Program (B.S.) will be able to:

  • Apply the ethical principles required of computer professionals;
  • Demonstrate knowledge in technologies of the web necessary to prepare for an entry level position in the field;
  • Analyze requirements for web applications using best practices and current methodologies;
  • Practice the Software Development Life Cycle (SDLC) process used to analyze, design, implement, test and deliver web applications;
  • Demonstrate knowledge of best practices used to manage software develop projects for the web (software project management); and
  • Practice the use and employ the benefit of library resources, including subscription to services and other sources generally accepted as legitimate and valid.

This information applies to students who enter this degree program during the 2014-2015 Academic Year. If you entered this degree program before the Fall 2014 semester, please refer to the academic catalog for the year you began your degree program.